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RESEARCH

our featured work


Our work has been featured in many academic studies on game based learning and digital teaching methods. Here are some publications we have been featured in:

DeCoito, I., DiGiuseppe, M., & Friedberg, J. (2012). The History of Biology: Examining a Digital Game for Improving Students' Nature of Science Conceptions and Promoting Student Engagement in Biology. Proceedings of The Future of Education International Conference 2012 (Vol. 1), June 7-8, Florence, Italy. Simonelli Publisher - University Press. Link

DeCoito, I. (2012). Digital Games in Science Education: Developing Students' 21st Century Learning Skills. In Z. Karadag and Y. Devecioglu-Kaymakci (Eds.), Proceedings of the International Dynamic, Explorative, and Active Learning (IDEAL) Conference. Turkey: Bayburt University. ISBN: 978-605-61893-4-0

Friedberg, J., Husain, N., Jenson, J., & Muehrer, R. Challenges and opportunities: using a science-based video game in secondary school settings. Cultural Studies of Science Education, Online First, 26 March 2012. 10.1007/s11422-012-9409-z

Friedberg JN, Husain H, Wood I, Brydson G, Sheng W, Trecroce L, St-Denis K, Rowe D, Pajares R, Al Chawaf, A, Rana S, Reilly N and Bielecki, A (2012). 2011 international Science & Engineering Visualization Challenge: Honourable mention - Spongelab: Build-a-Body. Science 335(6068): 532-533

DeCoito, I., DiGiuseppe, M., & Friedberg, J. (2012, March). Exploring the nature of science through an online digital game. Paper presented at the annual meeting of NARST, March 25-28, Indianapolis, IN.

DeCoito, I., & DiGiuseppe, M. (2012).  Teaching and Learning Science: Digital Games in a Science Teacher Education Program.  Paper to be presented at the annual meeting of the Canadian Society for Studies in Education, May 27-30, Waterloo, ON.

DeCoito, I., & DiGiuseppe, M. (2012).  The History of Biology:  Examining a Digital Game for Improving Student Nature of Science Conceptions and Promoting Student Engagement in Biology.  Paper to be presented at the International Conference of the Future of Education, June 7-8, Florence, Italy. http://www.pixel-online.net/edu_future2012/VP_LG04.php

DeCoito, I., & DiGiuseppe, M. (2012). Digital games in science education: Developing students 21st century learning skills. Paper to be presented at the International Dynamic, Explorative and Active Learning (IDEAL) Conference, July 2-5, Bayburt, Turkey.

Friedberg JN, Bielecki, A (2009). 2009 international Science & Engineering Visualization Challenge: Interactive Media First Place - Genomics Digital Lab: Cell Biology. Science 327(5968): 949

Friedberg JN, Sors TG, Bonifacio M, Lui M, Cummins R, Wong J, and Salt DE (2008). 2008 International Science & Engineering Visualization Challenge: Interactive Media First Place - Genomics Digital Lab: Plant Cells. Science 321(5897): 1773